Thursday, 6 December 2012
Purpose
The purpose of my extract is to create audience emotion and attachment to my two main characters, one of which is the protagonist. I will achieve this through the use of the stylisitcs editing, sound, mise - en -scene and cinematography. The main stylistic I will use to achieve my purpose is the use of sound, and character performance.
Featured Characters
Featured Characters
Kieran Drury
Sam
My inspiration for Sam is the character Eddy from the
British crime thriller “Lock Stock And Two Smoking Barrels”. Eddy is overall a
good guy who is willing to help himself and his friends make a reasonable
amount of money by playing a high risk poker match. He isn’t seen committing
any crime until later in the film, a quality I admire in him. The reason I have
chosen to mirror the character of Eddy in Sam is due to the fact sympathy for
characters from the audience is key to achieve my aims and purposes. The only
character Sam will be able to relate to within the diegesis will be his best
friend Max, which will make Max’s death all the more harrowing to Sam and the
audience. Sam is intelligent and hardworking but lacks motivation and is thus
easily held back by his friend Max. Sam usually dresses in casual costume and
in my extract he will be wearing jeans, a T-shirt and a jacket. Sam will be
played by Callum Normington.
Max
My inspiration for Max is the character “Mark Renton
(more often known as rent-boy) from the British dark comedy film
“Trainspotting”. Mark is overall a god guy who has some disturbing vices such
as an addiction to heroin. In a direct opposition to the inspiration for my
character of Sam Mark is seen at the start of “Trainspotting” committing crime
with a large smile on his face. Although Mark has a serious addiction to a
dangerous drug he still manages to be charming, witty and does in fact gain
sympathy and attachment from the audience, an ability I wish to replicate in my
own character. As I stated in the character description for Max the characters
of Max and Sam will only be able to relate to each other in the diegesis and
will be alienated from the rest of the characters, which I also hope will help
gain audience sympathy/attachment. Max is earnest and honest, but is perfectly
fine with the idea of being a nobody his whole life; he is in a word – lackadaisical.
Max will usually dresses in casual wear and in the extract will be wearing
chinos, a t-shirt and a jacket. Max will be played by Lee Cook
Screenplay
PARKLIFE
Screenplay
By
Kieran
Drury
ParkLife
is a British crime thriller
SYNOPSIS
Sam
and Max are two teenagers living together in a squat. With no job, no grades
and no future they consider any means justifiable to improve their standard of
living. Max begins to pick up a heroin habit due to the emotional stress put on
him by his lifestyle. The two begin to deal drugs on their estate for a
notorious gangster to elevate their positions on the estate and their lives.
Max’s addiction begins to spiral out of control, while simultaneously Sam is
steadily climbing up the gang hierarchy. Max then begins to steal from the
drugs he is being supplied with to fuel his own habit. Sam in his new position
of power in the gang must punish Max for his disrespect or else the two
teenagers both lose everything they have gained so far. Rather than punish Max,
Sam instead gives him the money to pay back the crime lord. However at the
meeting to pay the money back Max is killed regardless of his repayment. In a
complex plot for revenge Sam then joins the crime lord’s inner circle as his
right hand man and waits for an opportunity for revenge. On the eve of a big
gang war with two rival gangs, Sam kills the crime lord to avenge his fallen
friend and blames it on the other gangs. Sam is now the man at the top, he has
everything he ever wanted, but he laments the loss of Sam and wonders if this
life is preferable to the one he used to have.
CHARACTERS
Sam
Max
1.
INT.
Max’s bedroom. Day
Max’s bedroom is an untidy room in a squat house. Max is seen sprawled out upon his
double bed with crumpled sheets. The walls of the room have various posters;
the most notable is a Trainspotting poster just to MAX’S left on the wall. Various drug paraphernalia are spread on a shoebox
lid next to his body. He is listening to the Rolling Stones “gimme shelter” on
the radio.
SAM
(Shouting)
Max!?
MAX sits
up suddenly, the shoebox lid flips, and he quickly brushes the various items
under the sheets swearing under his breath, and flicks off the radio. He looks
at the door anxiously and hears the approaching footsteps.
MAX
(Out
of Breath)
In
here
SAM bursts
in looking irate. SAM stands in the
doorway and looks at MAX disdainfully.
SAM
(In
an incredulous tone)
I
can’t believe you’re relaxed
at a
time like this
SAM moves
from the doorway closer to MAX and
looks around the room, a jealous look enters his eye as he looks at the various
posters and furniture.
MAX
(Sheepishly)
I
was just chilling
MAX attempts
to rise to his feet, but falls back onto the bed almost immediately. SAM watches this with steely eyes and
breathes deeply, he stands still and does not move.
SAM
(Coldly)
Are
you pissed?
MAX stares
blankly at SAM, SAM meets his gaze
without either of them blinking. MAX shifts
his gaze to the large picture window and gazes out at the woods and trees
behind them.
MAX
(Flat
and devoid of emotion)
No
SAM’s
expression
softens, he collapses onto a nearby beanbag and stretches out. He sighs deeply
and looks at the ceiling.
SAM
(Quietly)
You
know how important
This is.
MAX shifts
uncomfortably, and sits up on the bed, his eyes flick guiltily down to the
crumpled sheets where his paraphernalia is hidden. MAX then resumes looking out of the window.
MAX
(Emotionless)
We’ve
been….Fine
So far
This
place is nice enough
SAM
(Bitterly)
I
don’t want to squat all my life.
SAM
looks down from the ceiling and looks at the posters and furniture.
(Hesitantly)
I want… (Angrily) I need to own
something for myself.
And
with our brains, this is the only way.
MAX
smiles and slowly raises to his feet and looks away from the window he glances
towards a wardrobe and shakes his head
MAX
(Humorously)
So
what’s this geek got for us to
Wear
for our little meeting?
MAX opens
the wardrobe and slowly shakes his head laughing under his breath. SAM stand ups up from the beanbag and
stretches his arms out.
MAX
(Laughing)
Oh
no a vest
SAM turns
to the door and begins to walk away slowly, MAX slowly turns away from the wardrobe, reaches under the cover,
recovers his gear and hides it under the bed.
SAM
We’re
going for a meeting
To
arrange to deal drugs for someone
I
don’t think he’s expecting
Tuxs
MAX Smiles
and walks out of the room, he can be heard going downstairs and out of the back
door. The shoebox lids corner can be seen poking out from under the bed.
Through the large window MAX and SAM can be seen getting on bikes and riding
through the open back gate of a moderately sized well-kept back garden.
Aims and Context
A short sequence from my imagined film – “ParkLife”
I will be applying the codes and conventions of the
crime-thriller genre to my short sequence. My target audience would be the mainstream
male audience between the ages of 18 and 35.
My aim will be to use the knowledge gained in FM1 of Mise
en scene to help establish the back-story of my film and establish character
persona
As this is a crime-thriller I have researched the films
“The Departed” and “Snatch” for influence. In order to complete this I am going
to write and direct this sequence.
Thursday, 15 November 2012
Audience
Audience
My target audience is mainstream teenagers and young
adults of the male gender between the age of 18 and 35. This is because this is
recognised as the conventional target audience for a crime-thriller film and
this will help the audience relate to my characters.
The reason for my target audience age being between 18
and 35 is because the films rating will be eighteen due to its explicit
context. The reason the film is aimed
more towards the male sex is due to the fact the films features and focuses on
concepts that are more stereotypically associated with males rather than
females (drugs, gangs, violence, etc).
Tuesday, 6 November 2012
Influences
Influences
"Snatch" (upper) is a British crime thriller from which I have taken inspiration from for my own film. From Snatch I wish to incorporate into my own film the use of action and reaction, shown by cinematography (mainly camera angles and zoom) and facial performance. The shot starting 0:37 is a good example of a medium close up to show chracter solidarity and the individual confusion this chracter feels. At 0:27 is an example of a medium shot that shows chracter allegiance and suggests loyalty. In the above clip is an example of chracter reaction to speech shown by camera angles, interestingly this clip also shows how chracter allegiance is shown via camera shots, something I also plan to replicate in my piece.
"The Departed" (lower)
The clip to the left has influenced me in the use of non-diegetic sound within my short extract. The clip to the left is the opening scene to "The Departed" the use of the song "Gimme Shelter" by the Rolling Stone's to Jack Nicholson's deigetic voice over which is also set to a montage of shots of the changing times of Boston. This is an inspirational scene as it simultaneously sets up two of the main chracters, establishes the location and gives an insight into the backstory. This clip has influenced me so much that I'm going to use the exact same song to a similar montage in my short extract. The reason I've chosen the exact same song is due to the fact it is a reference to an already well-established crime-thriller and the lyrics of the song reflect the events in the film "A storm is ragin in my life, if I don't get some shelter, i'm gonna fade away". These lyrics effectively reflect the problems which will be enveloping my character in my short extract.
"Lock Stock and Two Smoking Barrels" (Right)
The inspiration I have taken from this clip is the montage which covers the events which happen in the poker game. The reason I chose this montage as my inspiration is due to the fact it is paticulary effective at skipping the unimportant parts of the game but slowing down to show performaces and the dominant players in the game. The non-diegetic music also fits well with the chracter action and reaction whcih is something I also hope to do in my film.
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